One of the most expansive and immersive RPG experiences is just around the corner from launching and Bandai Namco has shared a final glimpse of Divinity: Original Sin 2 – Definitive Edition ahead of the game’s release on August 31st for the PlayStation 4 and Xbox One.

The newest trailer features a look at the detailed character creation mechanics where players can choose from six unique origin plots, as well as additional footage of crafting, conversation choices, and a taste of the game’s newly expanded dialogue – also featured in the game’s completely re-written third chapter.

Players also get a look at battle gameplay, including all new moves, spells, and environments to use against enemies’ weaknesses. In addition, the trailer also delivers a look at Divinity: Original Sin 2 – Definitive Edition’s split-screen co-op and revamped Arena Mode which features solo gameplay, online multiplayer PVP, and pass-the-controller Hot Seat mode. Arena Mode also introduces 16 characters to the game, including the debut of new playable characters such as Malady, Zandalor, and Radeka, each with their own unique set of skills and abilities.

This final trailer succeeded in what it needed to do, for me at least. It sold the idea of this game to me and I now want Divinity: Original Sin 2 – Definitive Edition. The intense co-op, the over the top narrative, and the oodles of customisation. I’m excited to see what this game brings to the RPG table since I never played the first Divinity myself. When the game releases in a few weeks I’ll be there, will you? Stay tuned to GamEir for more gaming news.

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Graham is the founder of GamEir and his knowledge is ever growing whenever it concerns gaming, films, and cartoons. Just don't ask him about politics.

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