Minit

You know we love our indie games here at GamEir. So we’re always on the lookout for the next quirky little gem amongst the AAA rough. Well, it seems we’ve only gone and found another dazzler- Minit. Developed by a team of 4 independent artists and published by Devolver Digital, Minit is scheduled for release on Steam, Xbox One and PlayStation 4 on April 3rd.

The Game

The concept of the game is fairly unique. Players take control of an as yet unnamed duck-type character, then have 60 seconds to explore the world around them before everything is reset. Think of it as a 60 second “Groundhog Day”. Stylistically Minit wouldn’t look out of place on Gameboy or NES. Featuring a simple black and white palette, top-down view and few very simple sprites inhabiting the game world. The definition of “pixel art”.

The trailer illustrates the gameplay in Minit in just about a minute(!). The player wakes up, goes exploring, finds a sword, kills 2 enemies then the time is up and everything resets. Now the player wakes up with a sword, avoids the enemies and explores a little further. All of this is done with no visible game timer, leaving the player to guess when the world will end again. It’s an exciting premise. Explore a little at a time, unravel some more of the mystery, then wake up and repeat, with the timer adding constant tension to proceedings.

Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute.

The Developer

Minit is a collaboration between four independent developers: Kitty Callis, Jan Willem Nijman, Jukio Kallio and Dominik Johann. This will be their first game as a team even though all are experienced developers.

Julio Kallio is a musician whose biggest gaming credit is Nuclear Throne. Nijman and Callis both worked as well on Nuclear Throne. While Dominik Johann has with German-based developer CrowsCrowsCrows on several indie titles.

So all in all a promising little game. We’re certainly interested in it and we think you should be too. No price points announced just yet but we’ll keep updated here, and for the trailer check down below.

About The Author

Brian started gaming on a Commodore 64 before you were born. He played everything worth playing on every platform worth playing them on since then, but refuses to mess with that new fangled VR stuff. Makes him nauseated he says.

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