Impeller Studios has announced that its crowdfunded passion project, In The Black, has begun its first public beta on PC. Impeller is also partnering with Alienware to host a 100,000 beta key giveaway for the upcoming hardcore space combat sim.
Aspiring pilots can head to Alienware’s giveaway page to experience In The Black’s realism-focused battles through a variety of single-player and multiplayer modes, or simply hone their piloting skills in FreeFlight mode.
In The Black’s first public beta introduces new content with today’s release of the Reus-class medium fighter, an updated Hyperion-class heavy fighter, improved AI for NPC fighter support, and new functionality in the cockpit displays, including a missile cam to enhance reconnaissance and provide a cinematic view of long-distance kills.
There is also a major update to the powerful ShipFrame Editor for customizing your ship’s loadout and appearance. All of these features can be tested now through 4v4 battles against other players or bots. Impeller Studios is also implementing numerous quality of life updates, such as a simpler, more streamlined main menu and Quick Comms that allow players to easily strategize without voice chat.
In The Black is being developed by AAA veterans from some of gamings most prestigious series, including Studio Director Jack Mamais (Lead Designer, Far Cry and Crysis), Senior Producer David Wessman (Gameplay and Story Lead, X-Wing series of Star Wars Space Combat Simulators, Blood Wake), and veteran audio designer Michael Shwartz (MechWarrior).
Having pioneered some of the most beloved shooters and combat sims, the Impeller team is combining their talents to innovate again with a new vision of space combat that is unlike anything ever done before. Their love for hard science fiction has been a key focus for In The Black’s development. With meticulous attention to detail, Impeller Studios is crafting an immersive, exciting, and believable vision of 23rd-century space combat that respects real-world physics and engineering. In The Black puts players in the cockpits of heavily armed, nuclear-powered spacecraft to fight in spectacular battlespace locations in the belt and among the rings and moons of Saturn.
“Ever since I was working on the MechWarrior series at Activision my dream has been to work on a space simulator. At that time, I tried to pitch one, called Aerotech, but was never able to get it off the ground. Fast forward 25 years and I am finally able to present my dream game and a dream team with Impeller Studios…IN THE BLACK! I, along with my fellow developers have worked hard for quite a while to bring you a modern Space Combat Simulator with the exciting element of using REAL SCIENCE as our core. So strap in, grab your joystick and prepare for a totally immersive and mind-blowing ride. See you in the Battlespace, Mercenaries!” ~ Jack Mamais, Director, Impeller Studios.
For more information about In The Black please visit its official website.