For those of you who haven’t played Anodyne, it was a Legend of Zelda style game with simple yet delightful pixel art. While Anodyne 2: Return to Dust is a modern game, it also adds in a dash of retro gaming. It uses polygon graphics similar to the early Playstation 1 games.
You’ll get to journey through cities, forests and wastelands in this retro polygon art style. The gameplay will return to a 2D aspect for certain sections of the game. If you fancy a blast from the past, publisher Analgesic Productions has announced that Anodyne 2: Return to Dust will launch for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X on February 18th.
A Vacuum Dyson Would Be Proud Of
Anodyne 2: Return to Dust’s story is about a character called Nova. Nova is a nano cleaner who embarks on a quest to save New Thealand while struggling with her own painful experiences. Your handy nano vacuum allows you to gather dust while also sucking up and disposing of enemies in 2D gameplay. While on your quest in 3D you will be jumping around and driving from place to place. And don’t worry, while there are some throwbacks to the past game. You will don’t need to have played the original to enjoy and connect with the story.
On an interesting side note. Anodyne 2: Return to Dust challenges you to unlock Metacoins that are hidden in various locations.
These Metacoins allow you to hear directly from the 2 developers, Melos Han-Tani and Marina Kittaka, about the design process and even content that was ultimately cut from the game. This is an interesting reward for side quests and I’m all for it.