Circadian City, the life simulation game where players control their characters life 24/7 from building relationships in the day to surreal dreams at night, will awaken on Steam Early Access for Windows PC in the first quarter of 2020. Publisher Way Down Deep and developer Nowhere Studios Nintendo Switch version will reach for the stars in the fourth quarter of 2020, simultaneously alongside PC’s 1.0 release.
Start life from scratch with a real job in Circadian City where fun, friends, and flirtations await. Customize your look with a myriad of possible outfits. Start each day by cooking breakfast before heading out into the open world to work, meet up with pals, shop for the newest book or movie releases, indulge in a creative pursuit such as art, or dip into a dating pool awash with both hetero and LGBTQ romantic options.
Don’t expect to make friends overnight, or for acquaintances to remain friendly if the bond is neglected, as relationships require care and attention. Cultivate shared interests, such as gardening, music or movies, by visiting related locations and hanging out to discuss the newest trends. Undertake quests to reap the rewards of becoming closer friends. Making memories with loved ones can offset built-up stress, but don’t forget the value of getting a good night’s rest.
Spend your best life within the walls of Circadian City
Explore a procedurally generated dream world full of fantastic creatures and wild adventures reflecting the day’s activities. Build a farm and craft items with the power to shape the subconscious. Explore the wilderness and challenge creatures to mini-games and collect the crystals crucial to opening up new missions, solidifying one of 16 personality types, and uncovering a life goal to pursue.
Strike the perfect balance of love and friendship with exploration of the subconscious to live your best life. Dare to dream big, then achieve goals during the day among the colorful and retro stylings of Circadian City’s urban utopia.
“Circadian City expands on the life sim genre by giving players control of the whole day including sleep, avoiding the gifts-equal-love trope in favour of maintaining more realistic relationships in an unusual setting filled with well fleshed-out NPCs, and more, said Burak Tezateser, Founder & Designer, Nowhere Studios. Time spent sleeping is just as important as that spent awake, and players will find many ways to entertain themselves in both modes, especially with all the features we plan to add in Early Access.”
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