Award-winning publisher, Wired Productions and accomplished independent developer Tomas Sala have announced The Falconeer – an ocean-world fantasy aerial combat RPG. Combining classic dogfighting mechanics and acrobatic twists and turns with an awe-inspiring open environment and bestiary of fantastic enemies in land, sea, and air, The Falconeer is set to take flight this year.
Set above The Great Ursee, prospective players can take their armed aerial mounts in third person to the skies as a Falconeer, an airborne warrior equipped with devastating ranged weaponry, to explore a bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee’s unfathomable depths.
“The moment we saw The Falconeer, Tomas’ passion and dedication stood out and we knew we wanted to bring it to the Wired family,” said Leo Zullo, Managing Director, Wired Productions. “The Falconeer’s stunning art style and ambitious design speak volumes about his individual talent as a developer and we’re delighted to be supporting The Falconeer to market.”
“Building worlds is my passion, creating epic landscapes and hidden stories within… just waiting to be found. I want future Falconeers to fight for the Ursee world I’m creating, to risk everything in breathtaking battles to understand its secrets,” said Tomas Sala, the sole developer of The Falconeer. “I’m delighted to have joined forces with Wired Productions, to have secured the future survival of the Ursee and to join a line-up of stunning games with a publisher who understands my vision.”
This new partnership reflects Wired’s commitment to support creative ideas from truly talented and innovative developers, to help bring their game to market.
Media and influencers will be able to go hands-on with The Falconeer at Gamescom, by appointment, at the Wired Productions booth, c-050, in Business Hall 2.2, alongside the portfolio of other Wired Production titles on showcase.