Gravity Oddity, the gravity-bending space action roguelike from developer Invincible Cat, fuels up its jetpack for a Summer 2022 launch. It will be coming to the Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Steam for PC. That’s right folks everyone will be able to play this gravity-bending game.

What happened to the gravity!?

Gravity’s gone! Planets have started to shrink and shatter. Survivors create new colonies on floating rocks in space or live lonely lives in their ships. Fortunately, Rio Grande Corp. anticipated this disaster and created the Gravity Boots, empowering people to walk on any surface and live nearly normal lives. But Rio Grande Corp. may have an evil agenda: they’ve kidnapped the protagonist’s roommate, Gary. With Gary gone, how will our hero pay his rent?

It’s simple. Grab those Gravity Boots and go after your bestie Gary on a journey through space. Zip across asteroids and leap from ship to ship with a handy jetpack and modular raygun capable of teleporting its user to any surface. Fight on ceilings and walls to take out soldiers and turrets while dodging ship security systems. Master gravity in fast-paced, chaotic shootouts emphasizing verticality, precision shots, and platforming skills.

After blasting bad guys and wrecking ships, loot everything to find money, supplies, or one of 80+ stackable mods. Discover synergistic upgrades to empower the starting sidearm, with improvements like bouncing bullets, homing shots, or even spawning a decoy with each reload. Arm up and defeat the boss in each procedurally-generated stage to travel to the next area. Move with caution, as perma-death means the loss of those precious upgrades.

Travel across the universe in your own style

Customize the colourful, cartoony look of Gravity Oddity’s silly sci-fi journey by tweaking the protagonist’s costume and appearance. Coordinate outfits with both the protagonist’s furry friend Newton and their robot to look sharp while teleporting across the galaxy. Even the music changes to match the gameplay: while songs typically start off with piano, intense action amplifies the soundtrack, adding retro synth elements for the ultimate space experience.

“Designing Gravity Oddity has been creatively fulfilling because I’ve worked directly with my community,” said Tim Verrouil, solo developer and founder, Invincible Cat. “I asked them what they’d want in a game, and we came up with this concept together. It was tricky to make combat work on walls and ceilings but with their help, I think we’ve made it very enjoyable!”

Gravity Oddity looks like a simple but effective title. It brings to the table uncomplicated fun and that’s what gamers are looking for. Having seen streamers like Antinkerbell play titles like this has me definitely interested in Gravity Oddity. Plus who doesn’t want to go on an adventure to save their friends from an evil corporation?

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About The Author


Graham is the founder of GamEir and his knowledge is ever growing whenever it concerns gaming, films, and cartoons. Just don't ask him about politics.

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