Prince of Persia: The Lost Crown, A big ball of wibbly wobbly, timey wimey stuff
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Prince of Persia: The Lost Crown, is it a hidden jewel? Or should it have stayed buried beneath the sands? I genuinely wasn’t sure when I started it up. It’s been years since the last entry in the Prince of Persia franchise and until I started playing Prince of Persia: The Lost Crown, I didn’t realise how much I missed hopping around the sands of mythic Persia.

This time around players follow Sargon. He is an orphan who is part of ‘The Immortals’ a warrior band who protect the Persian nation. Along with his brothers and sisters, led by Vahram, they are tasked with saving their prince when he is kidnapped.

Prince of Persia: The Lost Crown may be the biggest surprise of the year for me. I’m going to be honest, I thought I’d review it, find it middling and then move on. To my wonder and surprise what I found was an interactive fable.

The combat is fluid, the animation and graphics stunning and the score, simply epic. There is nothing I would change about Prince of Persia: The Lost Crown. I had so much fun playing, and completing this game.

Looks like a Prince, but built like a Knight

Prince of Persia: The Lost Crown is a charming Metroidvania. Mount Qaf is a fascinating world jam-packed with lore. To further fill out Mount Qaf are characters dotted around to add depth as well as to offer you goods, services and quests. As you try and find your lost prince, you’ll come up against a lot of challenges, and a lot of enemies and the only way through this time wimey mountain of madness is to utilise the feathers of Simurgh, which grants you a host of time manipulation abilities.

If this sounds familiar, you’ve likely played many Metroidvanias. One such title I felt Prince of Persia: The Lost Crown resembled was Hollow Knight. The world is alive and you’ve to keep up to date with all the denizens of Mount Quaf, mini-bosses can be found anywhere and there is a lot of retreading the same corridors to unlock all kinds of new secrets.

Sargon has many abilities that can be utilised in puzzles as well as in battle. One particular ability of his I love is the time remnant ability. You place a second version of yourself, and you then can move any distance away from it and if you need to for a puzzle or to dodge an attack you can teleport back to that remnant. It’s an excellent ability with multiple capabilities.

What kept me coming back to Prince of Persia: The Lost Crown, was the sheer beauty of the world. It’s stunning, with vibrant colours that make these characters pop off the screen. It is easily the most visually arresting game I’ve played this year. Add the Metroidvania gameplay and the charm of the narrative and I think this is a hard game not to love.

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About The Author


Graham is the founder of GamEir and his knowledge is ever growing whenever it concerns gaming, films, and cartoons. Just don't ask him about politics.

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